Adversity (2003) Board Game
Adversity is a humorous party game released in 2003 by Fundex. It is designed for 3-6 players, with a recommended age of 12 and up. The game falls into the economic category and features a player judge mechanism.
Game Components of Adversity
How To Setup Adversity
To set up Adversity, each player starts as an agency with 1 VOTER card, 5 AD SLOGAN cards, and $100k in cash. The game begins with the first agency flipping over a PRODUCT card, which has four different products listed.
Gameplay Mechanics and Game Objective
– Secretly matching AD SLOGAN cards to products on the PRODUCT card
– Guessing which product the Advertiser is promoting
– Earning cash for correct matches and paying penalties for mismatches (BIG FLOP)
– Earn enough money to purchase a SpokesAnimal ($500k), then a SpokesPerson ($800k), and finally Max Madison ($1 million)
– The first player to purchase Max Madison wins the game
Player Experience
Playing Adversity involves a mix of strategy and luck, as players try to outguess each other by matching slogans to products. The game is known for its humorous and sometimes risqué combinations of slogans and products, leading to entertaining and often hilarious interactions among players.
Pros
Cons
Personal Thoughts on Adversity
Adversity is ideal for groups looking for a light-hearted, fun, and quick game that can be played during social gatherings or game nights. It is particularly suited for those who enjoy party games and are not seeking deep strategic gameplay. However, players who prefer games with more complexity and strategic depth might find Adversity too simplistic. Despite its flaws, it offers a unique blend of humor and interaction that can make for a memorable gaming experience.
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