Aces High (1980) Board Game
Aces High is a board game released in 1980 by 3W (World Wide Wargames). It is a simulation wargame that focuses on aerial combat during World War I, allowing players to experience the thrill of being a fighter pilot in this historical setting. Designed by Jim Hind and featuring artwork by Roy Grinnell and Rodger B. MacGowan, Aces High has gained a following among fans of aviation and wargaming.
Game Components of Aces High
How To Setup Aces High
To set up the game, players first select their aircraft and place the corresponding tokens on the hex map. Each player receives a set of cards that outline their aircraft’s performance and available maneuvers. The map is set up according to the scenario being played, and any additional elements like weather or terrain are noted. Players then determine the starting positions and altitudes of their aircraft.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Aces High** immerses players in the intense world of aerial combat, requiring strategic thinking and quick decision-making. The game demands a balance between managing your aircraft’s performance and exploiting the weaknesses of your opponents. The card mechanics add an element of unpredictability, making each combat encounter unique.
Pros
Cons
Personal Thoughts on Aces High
**Aces High** is ideal for fans of historical wargames and aerial combat simulations. It is particularly suited for experienced board game players who enjoy complex, strategic gameplay. While it may not be the best fit for casual gamers due to its complexity, it offers a deeply engaging experience for those who appreciate the nuances of historical air combat.
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