Ace of Aces: Wingleader (1988)
Ace of Aces: Wingleader
“Ace of Aces” is a two-player combat picture book game designed by Alfred Leonardi and first published in 1980 by Nova Game Designs. The game was the first of its type, creating a new genre of gaming, and has been recognized for its innovative presentation and impact on the industry. In 1999, Pyramid magazine named Ace of Aces as one of the Millennium’s Best Games, and in 1981 and 1993, it won the Charles S. Roberts Award and was inducted into the Product Hall of Fame at the Origins Awards.
Game Components of Ace of Aces: Wingleader
How To Setup Ace of Aces: Wingleader
To set up the game, each player selects a picture book corresponding to their chosen aircraft. The books are marked for either the Axis or Allied forces. Players start by turning to a designated starting page in their book. The game does not require a table, making it portable and easy to begin.
Gameplay Mechanics and Game Objective
Player Experience
**Ace of Aces: Wingleader** offers a quick and accessible gaming experience suitable for novice and non-gamers. The game is praised for its simplicity and the immersive feel of aerial combat, making it fun and engaging. Players can enjoy the game anywhere, as no table is required.
Pros
Cons
Personal Thoughts on Ace of Aces: Wingleader
**Ace of Aces: Wingleader** is ideal for those looking for a fun, quick, and easy-to-learn game that captures the essence of WWII air combat. It is particularly suited for casual gamers, history enthusiasts, and those who appreciate unique game mechanics. While it may not offer the depth and complexity sought by hardcore gamers, it stands out for its innovative design and portability.
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