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Ace of Aces: Flying Machines (1983) Board Game

Ace of Aces: Flying Machines is a unique two-player board game that was released in in 1983. Designed by James Rosinus and Arne Starr, this game takes players back to the skies of World War I, where they take on the roles of pilots engaging in thrilling aerial combat.

Game Components of Ace of Aces: Flying Machines

  • Rulebook
  • Logbook
  • 80-page combat dossiers
  • 2 pads of maneuver cards
  • 4 combat boards
  • 2 maneuvering templates
  • How To Setup Ace of Aces: Flying Machines

  • Each player selects a combat board and places it in front of them.
  • Shuffle the maneuver cards and place them face down.
  • Each player chooses a dossier and opens it to the first page.
  • Gameplay Mechanics and Game Objective

    In Ace of Aces: Flying Machines, players take turns selecting maneuvers from their maneuver cards to outwit and outmaneuver their opponent. The objective is to score hits on your opponent while avoiding being hit yourself.

    Player Experience

    Pros

  • Unique gameplay experience
  • Easy to learn and quick to set up
  • High replay value due to the random nature of the maneuver cards
  • Cons

  • Limited to only two players
  • Some may find the gameplay repetitive after multiple plays
  • Personal Thoughts on Ace of Aces: Flying Machines

    Ace of Aces: Flying Machines offers a fresh and exciting take on aerial combat in World War I. The game’s components are well-designed, and the gameplay is engaging. However, the game’s limited player count may be a drawback for some. Overall, Ace of Aces: Flying Machines is worth your time if you enjoy aviation-themed games and are looking for a unique gaming experience. It may not be suitable for those looking for larger player counts or more complex strategy games.

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