Accasta
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Accasta (1998)

Accasta

Accasta is a stacking abstract strategy board game designed by Dieter Stein and published in 1998. The game is played on a hexagonal board and is influenced by Dr. Emanuel Lasker’s Lasca and Wladyslaw Gliński’s hexagonal chess. Accasta has been part of various game design competitions and has been available for online play since 2001.

Why is Accasta Popular?

Accasta is a popular game due to its unique combination of stacking pieces and strategic gameplay. The game is significant because it is part of a trilogy of stacking games created by Dieter Stein, which includes Accasta, Abande, and Attangle.

Game Components of Accasta

The Game Components of Accasta include:
– A 37-cell hexagonal board
– 20 pieces per player (Shields, Horses, and Chariots)

Game Setup of Accasta

The game is played on a hexagonal board with 9 special cells on two sides of the board called castles. Players set up their pieces according to the game’s initial setup, which is similar to a combination of chess and backgammon.

Gameplay Mechanics of Accasta

Accasta is played similarly to a combination of chess and backgammon. Players move their pieces toward a target area, blocking enemy pieces, but without using dice. The main idea of the game is the use of stacked pieces, and players can move multiple times and liberate previously captured pieces.

Game Objective of Accasta

The objective of the game is to capture the opponent’s pieces and move them from their initial positions to the player’s bank.

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