About Time
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About Time (2007)

About Time

About Time is a general knowledge historical board game that was first seen on Series 5 of the BBC new-business reality show Dragon’s Den on December 17, 2007. The game was invented by Joe Gill, Iain McGill, Matt Gould, and Michele Rosaus, who together formed a company, Circa Circa Ltd, to launch the game in the UK. The game’s distinctive artwork is by Michele Rosaus. The game is part of a growing subgenre of trivia games in which players compete by giving numerical answers, in this case years, to questions rather than factual answers.

Why is About Time Popular?

About Time is a popular game due to its unique Gameplay Mechanics of About Time and historical subject matter. Players progress by giving answers that are closest to the correct year on the question cards. The question cards all feature six events and a year in which the events took place. Chips are used as rewards and can be won or lost during high-stakes board play. Each card contains questions in six subject categories including arts, politics, everyday life, and innovation. Player pieces are iconic historical figures including Napoleon, Queen Elizabeth I, Genghis Khan, and William Shakespeare.

Game Components of About Time

– Game board
– Question cards
– Chips
– Player pieces
– Dice

Game Setup of About Time

Players choose their historical figure and place their piece on the starting space on the board. The question cards are shuffled and placed in a stack. Chips are distributed to each player. The player with the most chips goes first.

Gameplay Mechanics of About Time

Players take turns rolling the dice and moving their piece along the board. When a player lands on a question space, they draw a card and read the question aloud. The other players then write down their answers on a piece of paper. The player who is closest to the correct year wins the round and receives a chip. The game continues until a player reaches the finish space on the board.

Game Objective of About Time

The objective of the game is to be the first player to reach the finish space on the board.

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