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Abduction (1998) Board Game

Abduction is a board game released in 1998 by Eden Studios. It is designed for 2-4 players and has a runtime of about 20 minutes. The game falls under the categories of Adventure, Card Game, Fighting, Maze, and Science Fiction, making it a versatile choice for fans of various genres.

Game Components of Abduction

  • Tokens representing players
  • Room cards to expand the alien ship
  • Event cards to disrupt gameplay
  • Object cards for players to pick up items
  • Exit cards to mark the escape route
  • A six-sided die (not included)

    How To Setup Abduction

    To set up Abduction, each player chooses a token to represent themselves. The deck is shuffled, and each player draws a starting hand of cards. The remaining cards are placed face down within reach of all players. There is no specific setup of the alien ship at the beginning; it is built as the game progresses.

    Gameplay Mechanics and Game Objective

    Mechanics

  • Card Placement: Players lay room cards to expand the alien ship.
  • Event Cards: Players can play event cards to disrupt other players or advance their own position.
  • Movement: Players can move from one room to an adjacent room.
  • Item Collection: Players can pick up object cards.
  • Interrupts: Inactive players can play “Play at any time” event cards during another player’s turn.

    Game Objective

    The objective is to be the first player to reach an Exit card and escape the alien ship.

    Player Experience

    Abduction offers a fast-paced game full of twists and turns, typically lasting 15-20 minutes. Players must manage their cards carefully to navigate the alien ship and escape before their opponents. The game’s humor and original theme add to its appeal, although some reviewers have noted the artwork as unimaginative and the price as unjustified.

    Pros

  • Quick Games: Lasts only 15-20 minutes.
  • Original Theme: Humorous take on being abducted by aliens.
  • Simple yet Effective Mechanics: Easy to learn and play.
  • High Innovation: Received high ratings for innovation.

    Cons

  • Artwork: Described as unimaginative and monochromatic.
  • Price: Criticized for being too high.
  • Card Redundancy: Multiple copies of several cards.
  • Rules Clarity: Requires careful reading of the rules before playing.

    Personal Thoughts on Abduction

    Abduction is for players who enjoy quick, strategic card games with a humorous twist. It is particularly suited for those who appreciate sci-fi themes and are looking for a game that can be played in a short amount of time. However, due to its high price and some criticisms about the artwork and card redundancy, it may not be the best fit for all players. Despite this, it offers a fun and fast-paced experience for those who enjoy light strategy and card management.

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