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A Touch of Evil: 10 Year Anniversary Edition (2020) Board Game

A Touch of Evil: 10 Year Anniversary Edition is a board game released in 2020 by Flying Frog Productions. It is an updated version of the original game, celebrating its 10th anniversary. The game is set in the town of Shadowbrook, where players take on the roles of heroes trying to defeat supernatural creatures and solve mysteries.

Game Components of A Touch of Evil: 10 Year Anniversary Edition

  • Masterfully detailed plastic miniatures for the Manor, Windmill, Olde Woods, and the Abandoned Keep Corner Locations.
  • Epic Villain: An expanded version of the Spectral Horseman, including new decks for Epic Encounters, Hunting Gear, and Objectives.
  • New Villains: From a decade of web content, now in print with updated art and die-cut counters.
  • Game Cards: New cards for most of the standard game decks.
  • Comprehensive Rulebook: Collecting 10 years of game rules and updates.
  • Deluxe Numbered Collector’s Box: Designed to hold all A Touch of Evil expansions.
  • Remastered Soundtrack: A new and expanded soundtrack included on a CD.

    How To Setup A Touch of Evil: 10 Year Anniversary Edition

    Setting up the game involves several steps. First, players choose their heroes and place them on the town board. The town board is composed of various locations such as the Manor, Windmill, and Olde Woods. Each player selects their hero’s starting equipment and abilities. The villain, in this case, the Epic Villain Spectral Horseman, is set up according to the specific rules and decks associated with it. Players also prepare the encounter decks, hunting gear, and objective cards. A detailed setup overview can be found in the Comprehensive Rulebook included in the game[4».

    Gameplay Mechanics and Game Objective

  • Area Movement: Players move their heroes around the town board to different locations.
  • Cooperative Game: Players can work together to defeat the villain.
  • Competitive: Alternatively, players can compete to see who can defeat the villain first.
  • Dice Rolling: Players use dice to resolve encounters and combat.
  • Variable Player Powers: Each hero has unique abilities and strengths.
  • Roll / Spin and Move: Mechanics involve rolling dice to determine movement and actions.

    The objective of the game is to defeat the chosen villain, whether through cooperative or competitive play. Players must explore locations, gather equipment, and engage in battles to achieve this goal.

    Player Experience

    A Touch of Evil: 10 Year Anniversary Edition offers a rich and immersive gaming experience, especially for fans of Gothic horror. The detailed miniatures and expansive game components create a vivid atmosphere reminiscent of classic horror tales. The game’s flexibility in allowing both cooperative and competitive play makes it appealing to a wide range of players.

    Pros

  • High-quality components: Detailed miniatures and expansive game boards enhance the gaming experience.
  • Replayability: Multiple villains, heroes, and game modes offer high replayability.
  • Thematic depth: The Gothic horror theme is well-integrated into the game mechanics and components.
  • Comprehensive rulebook: Collects 10 years of updates and rules, making it a definitive edition.

    Cons

  • Complex setup: Setting up the game can be time-consuming due to the numerous components and rules.
  • Steep learning curve: New players may find the game mechanics and rules overwhelming.
  • High cost: The deluxe edition is priced at $99.95, which may be a deterrent for some buyers.

    Personal Thoughts on A Touch of Evil: 10 Year Anniversary Edition

    This game is perfect for fans of Gothic horror and adventure board games. It is particularly suited for those who enjoy complex gameplay with a high level of replayability. While the setup and rules can be daunting, the immersive experience and high-quality components make it well worth the investment. It is an excellent addition to any board game collection, especially for those who appreciate detailed miniatures and expansive game worlds.

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