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A Gleam of Bayonets: The Battle of Antietam (1983) Board Game

The Battle of Antietam, also known as the Battle of Sharpsburg, was fought on September 17, 1862, during the American Civil War. It was the bloodiest single-day battle in American history, with over 22,000 casualties. A Gleam of Bayonets: The Battle of Antietam board game allows players to recreate this historic battle on the tabletop, simulating the tactics and strategies employed by both Union and Confederate forces.

Game Components of A Gleam of Bayonets: The Battle of Antietam

  • Maps: Two 22″ x 34″ maps
  • Rulebooks: Two rulebooks
  • Dice: Two six-sided dice
  • Counter Trays: Two plastic trays with snap-on lids for counters
  • Counters: 1600 counters

    How To Setup A Gleam of Bayonets: The Battle of Antietam

    Setting up the game involves laying out the maps, organizing the counters into their respective trays, and distributing the rulebooks. Each scenario has specific setup instructions, including the placement of units and markers. For example, the “Hooker’s Attack” scenario requires the early morning deployment of Union Major General Joseph Hooker’s forces against the Confederate left flank. Players must carefully follow the scenario-specific setup to ensure an accurate and balanced game.

    Gameplay Mechanics and Game Objective

  • Hexagon Grid: The game uses a hexagonal grid to represent the battlefield.
  • Simulation: Regiments are simulated at a scale of 1 hex for each 120 yards, with each game turn representing 20 minutes of real time.
  • Scenarios: Three scenarios are included – Hooker’s Attack, Hooker & Mansfield, and The Grand Battle.
  • Game Objective: The objective varies by scenario but generally involves the Union or Confederate forces achieving specific tactical goals, such as holding key positions or inflicting significant casualties on the opposing side.

    Player Experience

    Playing **A Gleam of Bayonets** is a daunting but rewarding experience. The game is known for its complexity and the sheer number of counters, which can make it a “grueling test of player endurance,” especially in the “Grand Battle” scenario. Players must manage large numbers of units, navigate the rules, and make strategic decisions that reflect the historical context of the Battle of Antietam.

    Pros

  • Historical Accuracy: The game is praised for its meticulous recreation of the Battle of Antietam.
  • Detailed Components: High-quality maps and a large number of counters provide an immersive experience.
  • Deep Strategy: The game requires intricate planning and strategic decision-making.

    Cons

  • Complexity: The game is highly complex, which can be overwhelming for new players.
  • Length: Games can be very long, especially the “Grand Battle” scenario.
  • Rules: Some rules, such as those simulating Union hesitancy, have been criticized for favoring the Confederate player.

    Personal Thoughts on A Gleam of Bayonets: The Battle of Antietam

    **A Gleam of Bayonets: The Battle of Antietam** is a game tailored for dedicated wargamers and history enthusiasts. It is not a casual game; rather, it is a detailed and complex simulation that requires a significant investment of time and effort. The game is ideal for those who enjoy deep strategy, historical accuracy, and the challenge of managing large-scale battlefield scenarios. However, it may not be the best fit for new players or those looking for a quick, light-hearted gaming experience.

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