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A Fake Artist Goes to New York (2011) Board Game

A Fake Artist Goes to New York is a party game designed by Jun Sasaki and published by Oink Games in in 2011. It is a social deduction game that requires players to draw together while trying to figure out who among them is the fake artist.

Game Components of A Fake Artist Goes to New York

  • Cards: Each player receives a card with either a specific word or an “X”.
  • Markers: Players use uniquely colored markers to draw.
  • Paper: For the group drawing.
  • Categories and Words: Announced by the Master of Questions.

    How To Setup A Fake Artist Goes to New York

    To set up the game, one player acts as the Master of Questions. This player publicly announces a category and writes a specific word within that category on all but one of the cards. The card with the “X” is randomly distributed along with the other cards. Players then secretly look at their cards to see if they are the fake artist or a real artist.

    Gameplay Mechanics and Game Objective

  • Master of Questions: Announces the category and distributes the cards.
  • Drawing: Players take turns drawing on a piece of paper in one continuous stroke, adding to the group drawing.
  • Bluffing: The fake artist must bluff to blend in with the real artists.
  • Guessing: After two rounds of drawing, players discuss and vote to identify the fake artist.
  • Scoring: Points are awarded based on whether the fake artist is identified and if they correctly guess the drawn subject.

    Gameplay Mechanics and Game Objective (Detailed List)

  • Hidden Roles: One player is the fake artist, unknown to the others.
  • Line Drawing: Players draw in continuous strokes.
  • Targeted Clues: Real artists try to draw clues without giving away the subject to the fake artist.
  • Bluffing and Deduction: The fake artist must mimic the real artists, while real artists try to identify the fake.

    Player Experience

    The game is highly interactive, with a lot of table talk and accusations flying around. Players must balance revealing enough information to convince others they are real artists while not giving away the subject to the fake artist. The fake artist, on the other hand, must be adept at bluffing and copying others to avoid detection. The game fosters a fun, suspenseful atmosphere, making it perfect for parties and family gatherings.

    Pros

  • Simple Rules: Easy to understand and start playing quickly.
  • Party Game: Suitable for large groups of up to 10 players.
  • Portability: Comes in a small, easy-to-carry box.
  • Bluffing and Deduction: Encourages creative thinking and social interaction.
  • Quick Playtime: Games typically last about 20 minutes.

    Cons

  • Requires Many Players: Not ideal for smaller groups.
  • Limited Replay with Few Players: Best enjoyed with the full player range.

    Personal Thoughts on A Fake Artist Goes to New York

    This game is perfect for those who enjoy social deduction and bluffing games. It’s a great addition to any party or family game night, promoting laughter and interaction. While it requires a larger group, the game’s quick setup and playtime make it easy to fit into any gathering. The simplicity of the rules and the engaging gameplay mechanics ensure that everyone can join in and have fun, regardless of their age or gaming experience.

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