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World War II: European Theater of Operations (1985)

World War II: European Theater of Operations

World War II: European Theater of Operations is a strategic-level simulation of combat in the European and North African Theaters, 1939-45. The game provides special rules for armored attack, air and naval operations, strategic warfare, production, and army group command. It is a part of the Europa series of board wargames, which is planned to cover combat over the entire European Theater of World War II at a scale that represents units from divisions down to battalions and game turns that cover a week or two of real time.

Why is World War II: European Theater of Operations Popular?

World War II: European Theater of Operations is a popular game among wargamers due to its strategic-level simulation of combat in the European and North African Theaters, 1939-45. The game is significant because it provides special rules for armored attack, air and naval operations, strategic warfare, production, and army group command, which makes it a comprehensive simulation of the war.

Game Components

  • Maps:** Two 22” x 34” hexagonal grid Map Sheets, including Turn Record/Reinforcement Track, Terrain Key, Combat Results Table, and various nationalities’ Force Pool and Destroyed Units Boxes.
  • Counters:** 800 ½” back-printed cardboard Counters representing various national armies.
  • Rulebook:** One 8½” x 11” Rules Booklet.
  • Order of Battle Charts:** One 8½” x 11” back-printed Axis Order of Battle Chart and one 8½” x 11” back-printed Allied Order of Battle Chart, each with Monthly Turn Sequence “Quick Reference” Guides.

    How To Setup

    Setting up **World War II: European Theater of Operations** involves several steps. First, lay out the two large hexagonal grid maps, which cover Europe, the Balkans, Turkey, Western Russia, North Africa, and the Middle East. Each hex represents 120 miles. Next, sort and place the counters for the various national armies according to the scenario being played. The game includes multiple scenarios, such as the Invasion of Poland on 1 September 1939, the Fall of France on 10 May 1940, and Operation Barbarossa on 22 June 1941. Ensure all necessary tracks and charts are positioned correctly on the map, including Turn Record/Reinforcement Track, Combat Results Table, and Economic Point Costs Charts.

    Gameplay Mechanics and Game Objective

  • Game Turns:** Each game turn represents three months of real time.
  • Phases:** The game is played in sequenced turns with phases including Movement, Attack, Mechanized Movement, Rail and Naval Movement, and administrative phases for reinforcements and partisan creation.
  • Air and Naval Operations:** Detailed rules for air transport, air supply, airborne operations, ground support, bombing missions, naval interception, German surface raiders, sea transport, and escort.
  • Economic Elements:** Players manage economic production and strategic warfare, including resources for unit production and strategic bombing.
  • Objective:** The ultimate goal for the Axis player is to achieve strategic superiority and control over Europe and North Africa, while the Allied player aims to thwart these efforts and liberate occupied territories.

    Player Experience

    **World War II: European Theater of Operations** offers a deeply immersive and complex gaming experience. Players must navigate the intricacies of strategic warfare, economic management, and detailed historical scenarios. The game is designed for those who enjoy deep strategy and historical accuracy, requiring careful planning and execution. It is particularly suitable for experienced wargamers due to its complexity and richly textured gameplay mechanics.

    Pros

  • Historical Accuracy:** The game is highly detailed and faithful to historical events.
  • Complex Strategy:** Offers a rich and immersive strategic experience.
  • Multiple Scenarios:** Includes several scenarios to vary gameplay.
  • Economic and Naval Elements:** Adds depth with economic and naval operations.

    Cons

  • Complexity:** Can be overwhelming for new players.
  • Time-Consuming:** Each game can take a significant amount of time to complete.
  • Rule Ambiguity:** Some rules may require interpretation and improvisation.

    Personal Thoughts on World War II: European Theater of Operations

    This game is ideal for experienced wargamers and history enthusiasts who appreciate deep strategy and historical detail. It is not for the casual gamer due to its complexity and the need for careful planning and execution. For those willing to invest the time and effort, **World War II: European Theater of Operations** provides a rewarding and challenging experience that simulates the strategic and logistical challenges of World War II.

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