| | | | | | | |

Channel A (2012) Board Game

Channel A is a party game that was released in 2012 by designer Ewen Cluney and Asmadi Games. The game is inspired by the world of anime, where players act as producers pitching new anime series to a network. The game combines elements of storytelling and voting, making it a fun and creative experience for players.

Game Components of Channel A

  • Premise cards: Five randomly chosen premises for each game.
  • Title word cards: Each player has a hand of ten cards from which they select up to four to create their show title.
  • Secret ballot system: For voting on the best show pitch.

    How To Setup Channel A

    To set up Channel A, players start by drawing a set of premise cards. One player selects two premises from these cards, which will be the basis for all players’ show ideas. Each player then selects up to four title word cards from their hand to form the title of their anime show. Players prepare their pitches based on the selected premises and title.

    Gameplay Mechanics and Game Objective

  • Premise Selection: One player chooses two premises from a set of five.
  • Title Word Selection: Players select up to four title word cards to create their show title.
  • Pitching: Players make a pitch to the other players about their show.
  • Voting: Players vote by secret ballot on the best show pitch.
  • Objective: The goal is to win the most votes for your show pitch.

    Player Experience

    In Channel A, players engage in a creative and social experience. They must think creatively to combine premises and title words into a compelling anime show idea and then persuasively pitch it to their fellow players. This game encourages imagination, public speaking, and strategic thinking as players try to outdo each other in their presentations.

    Pros

  • Encourages Creativity: Players must think creatively to come up with engaging show ideas.
  • Social Interaction: The game involves pitching and voting, fostering social interaction among players.
  • Quick Gameplay: Games are relatively short, lasting about 30 minutes.
  • Easy to Learn: Simple rules make it accessible to players of various ages and skill levels.

    Cons

  • Subjective Voting: The outcome is heavily dependent on the subjective opinions of the players.
  • Limited Depth: The game mechanics are straightforward and may lack complexity for experienced gamers.
  • Replayability: While the premises and title words change, the gameplay can become repetitive.

    Personal Thoughts on Channel A

    Channel A is ideal for those who enjoy creative and social gaming experiences. It’s a great choice for families, casual gamers, and anyone interested in anime or creative storytelling. The game’s simplicity and short playtime make it an excellent addition to any game night, but it may not appeal to gamers seeking complex strategies or deep gameplay mechanics.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more

  • Leave a Reply

    Your email address will not be published. Required fields are marked *