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Blank (2017) Board Game

Blank is a party game released in 2017 designed by Rob Dalton and Winnie Shek. It is published by The Creativity Hub and Hub Games. The game is suitable for players aged 6 and above and can accommodate 2-6 players, with the best experience being for 4-5 players. It falls under the categories of card games and party games and utilizes mechanisms like hand management and take that.
## Game Components of Blank
– A 72-card deck including numbered and colored cards
– Rule cards
– Game effect cards
– Markers or pens for customizing cards

## How To Setup Blank
Setup is straightforward: shuffle the deck of cards and deal them out to the players. Each player receives a hand of cards. Three rule cards are drawn and placed face up on the table to be followed during the game.

## Gameplay Mechanics and Game Objective
– **Gameplay Mechanics:**
– Players must play one or more cards from their hand onto the discard pile, matching either the number or color of the top card.
– If a player cannot play a card, they must draw one instead.
– Rule cards impose additional conditions that must be followed; failing to do so results in drawing a card.
– Cards may have game effects; ignoring these effects also results in drawing a card.
– **Game Objective:**
– The first player to play all their cards wins, provided they have not broken any rules.
– The winner gets to design a new rule card or customize a numbered card with a new game effect.

## Player Experience
Blank is a game that encourages creativity and customization. The initial gameplay may seem simple, similar to games like UNO or Crazy Eights, but the real fun lies in the ability to create new rules and effects. Players can share their customizations using the hashtag #blankrules on social media, making the game highly interactive and community-driven.

### Pros
– **Encourages Creativity:** The game is designed to stretch players’ creativity by allowing them to create new rules and effects.
– **Portable:** The game is compact and fast-moving, making it easy to play anywhere.
– **Simple to Learn:** The basic rules are easy to understand, even for younger players.
– **Community Engagement:** Players can share their custom rules and effects with a wider community.

### Cons
– **Customization Required:** Some players might be uncomfortable with the permanent customization of cards.
– **Initial Simplicity:** The default game can feel vanilla until custom rules are introduced.

## Personal Thoughts on Blank
Blank is ideal for budding game designers and those who enjoy creative and interactive games. It is a great tool for teaching game design principles and encourages players to think outside the box. While it may not be the best fit for players who prefer strict adherence to rules or are uncomfortable with customization, it is a fantastic addition to any game collection that values creativity and community engagement.

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