KINMO (2015) Board Game
KINMO is a board game that was released in in 2015. It was designed by María M. Aramburu, Juliana Bernabeu, and Martín Laksman. The game falls under the categories of Animals, Bluffing, Card Game, and Negotiation. With a playtime of 5-25 minutes, KINMO is suitable for players aged 10 and above. The game is all about hand management, set collection, and take that mechanics.
Game Components of Kimono Memories
How To Setup Kimono Memories
To set up the game, each player receives a starting card that indicates their side of the board. The board is placed as indicated, and Pattern Scoring Markers are added to the center spaces. Eight cards are shuffled and placed face-up in a circle around the board, with two more placed face-up in the Reward Display. The Pattern Markers, Scoring Tiles, and Cat Tokens are set aside. The game is ready to start once a player is chosen to go first.
Gameplay Mechanics and Game Objective
Player Experience
“Kimono Memories” offers a dynamic drafting game experience with a unique circular movement mechanism. Players must strategically place cards to maximize their score, balancing the need to keep icons open and high in their pyramids. The game is engaging and visually appealing, with artwork that feels classic and artisanal.
Pros
Cons
Personal Thoughts on Kimono Memories
“Kimono Memories” is ideal for fans of competitive two-player games who appreciate strategic depth and beautiful artwork. It is particularly suited for those who enjoy drafting and card placement mechanics, as well as players looking for a game that combines cultural themes with engaging gameplay. Despite its limited player count, it offers a rich and satisfying experience that makes it a standout in the Hanamikoji family of games.
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