Texas Glory (2008) Board Game
Texas Glory is a wargame set in the American West during the post-Napoleonic era. Designed by Mark Churms and Tom Dalgliesh and published in 2008 by Columbia Games, it offers players the opportunity to recreate historical battles and skirmishes in this fascinating period of American history.
Game Components of Texas Glory
How To Setup Texas Glory
To set up the game, players start by dealing three cards to each player and removing five unseen random cards from the deck. The remaining cards form the playable deck. Players then position the wooden blocks according to the scenario being played, with each block facing down to maintain secrecy. The game includes three scenarios: the 1835 campaign, the 1836 campaign, and a combined scenario linking both.
Gameplay Mechanics and Game Objective
Player Experience
Texas Glory offers a strategic and historical gaming experience, especially appealing to those interested in the American West and wargames. Players must manage Command Points, deploy units secretivey, and make tactical decisions to outmaneuver their opponent. The game is designed for two players and takes approximately 120 minutes to play.
Pros
Cons
Personal Thoughts on Texas Glory
Texas Glory is ideal for history buffs and fans of wargames who appreciate strategic depth and historical accuracy. The game’s mechanics and components are well-suited for players who enjoy tactical decision-making and secrecy in unit deployment. However, due to its complexity and limited player count, it may not be the best fit for casual gamers or those looking for a quick, multiplayer experience.
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