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Siege of the Citadel (2019) Board Game

The Siege of the Citadel board game is a remake of the classic 1993 game set in the Mutant Chronicles universe. It was released in 2019 and designed by Stef Kopinski, Henning Ludvigsen, and Adrian Smith. The game is set in a dystopian future where four corporations battle for control of the solar system.

Game Components of Siege of the Citadel

  • Modular Citadel board
  • Cardboard walls and doors
  • Miniatures representing doomtroopers and Dark Legion forces
  • Faction cards for Imperial, Cybertronic, Mishima, Capitol, and Bauhaus
  • Doomtrooper cards for tactical advantages
  • Event cards
  • Rank cards for character progression
  • Promotion points and command tokens
  • AI deck for solo play

    How To Setup Siege of the Citadel

    Setting up the game involves assembling the modular Citadel board, placing the starting miniatures, and distributing the faction and doomtrooper cards. Players select their factions and teams, each consisting of two figures. The Dark Legion player sets up the defenses and creatures of the Citadel. The game also includes cardboard walls and doors that can be added to the board, although these components have been noted to be poorly designed and do not fit well in the box.

    Gameplay Mechanics and Game Objective

  • Player Count:** 1-8 players
  • Playing Time:** 30-180 minutes
  • Age:** 10+
  • Game Category:** Cooperative, Dungeon Crawler, Sci-Fi
  • Mechanics:** Modular Board, Cooperative Play, Variable Player Powers, Deck-Building
  • Objective:** Players must prevent the Dark Legion from conquering the solar system by completing missions and fighting through the Citadel. Each mission involves a different player controlling the Dark Legion forces while their fellow players attempt to overcome the challenges.
  • Character Progression:** Characters gain experience and promotional points, advancing their ranks and accessing more powerful weaponry and abilities.
  • Secret Missions:** Teams have secret secondary missions that may conflict with the main objective, adding a layer of complexity and intrigue.

    Player Experience

    Playing **Siege of the Citadel** can be a fun, beer-and-pretzels experience, especially with a larger group. The game is more enjoyable with multiple players, as it allows for varied strategies and interactions. Solo play is also viable, with the AI deck providing a challenging experience, although some players have noted that the first campaign can feel easier for the doomtroopers.

    Pros

  • Narrative Design:** The game includes new campaigns and creatures from the Mutant Chronicles universe, enhancing the narrative experience.
  • Modular Board:** The Citadel board offers a different layout each game, increasing replayability.
  • Faction Abilities:** Each faction has unique abilities, adding diversity to gameplay.
  • Character Progression:** Promotional points and rank cards allow characters to grow in power over multiple missions.

    Cons

  • Component Quality:** The miniatures range from okay to poor, and some components, like the cardboard walls, are poorly designed and do not fit in the box.
  • Delayed Release:** The game was subject to significant delays, which affected player satisfaction.
  • Basic Rules:** Some players find the rules too basic and the gameplay too light, reminiscent of simpler dungeon crawlers like Heroquest.

    Personal Thoughts on Siege of the Citadel

    **Siege of the Citadel** is best suited for players who enjoy cooperative games with a sci-fi setting and are looking for a light, fun experience. While it may not offer the depth or complexity that some gamers seek, it can be an enjoyable addition to a game night, especially with a group of friends. However, the game’s issues with component quality and the overall dated feel may deter some potential players. For fans of the Mutant Chronicles universe, this game can be a nostalgic and engaging experience, but for others, it might feel like a less polished version of more popular games in the genre.

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