Kult (1995) Board Game
Kult is a horror-themed card game that was first released in in 1995. Designed by Tony Bagge, Les Edwards, Nils Gulliksson, and Peter Andrew Jones, this game has gained a cult following over the years. With dark and mature themes, Kult offers a unique gaming experience for players who enjoy a mix of strategy and storytelling.
Game Components of Kult
How To Setup Kult
Setting up **Kult** takes less than 5 minutes. Each player selects a Major Arcana card, which forms the center of their play area, known as the Hub. The Cast consists of four cards on the right side of the Hub, and the Stage is formed by four cards arranged one on each side of the Hub, creating a cross shape. Players then place their character cards and Population Markers according to the initial setup rules.
Gameplay Mechanics and Game Objective
Player Experience
**Kult** offers a unique blend of strategy and horror elements, with gameplay that involves managing resources and engaging in combat to control Population Markers. The game’s modern day horror background, inspired by films like *Hellraiser* and *Jacob’s Ladder*, and real-life occult belief systems, adds a macabre and intriguing atmosphere.
Pros
Cons
Personal Thoughts on Kult
**Kult** is for players who enjoy horror-themed games with a strong strategic element. It is particularly suited for those who appreciate gruesome artwork and are comfortable with mature and sometimes disturbing themes. The game’s setup and gameplay mechanics make it an engaging experience for fans of collectible card games and horror enthusiasts. However, due to its graphic content and limited availability, it may not be the best fit for all players.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.