Chocolatl (2010) Board Game
Chocolatl is a board game released in 2010, designed by Ryan Laukat. The game is set in ancient Mesoamerica and revolves around the trading and consumption of chocolate, which was considered a luxury item in that time period. Players take on the roles of tribal leaders trying to acquire the most valuable chocolate and trade it for resources.
Game Components of Chocolatl
How To Setup Chocolatl
Gameplay Mechanics and Game Objective
In Chocolatl, players take turns bidding on different chocolate cards to collect sets and trade them for resources. The game involves auction/bidding, hand management, and simultaneous action selection mechanics. The objective is to accumulate the most resources by the end of the game to win.
Player Experience
Pros
Cons
Personal Thoughts on Chocolatl
Chocolatl is a decent game with an interesting theme and solid gameplay mechanics. However, the lack of player interaction and limited replayability may deter some players from enjoying it in the long run. The build quality of the components is satisfactory, and the game is reasonably priced for what it offers. It may be worth a try for players who enjoy auction and hand management games, but it may not be suitable for those looking for high player interaction. Overall, Chocolatl is a game that some players will enjoy, while others may find it lacking in certain areas.
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