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Camelot (1930) Board Game

Camelot is an abstract strategy board game that was first released in in 1930. It is designed by George S. Parker, the creator of the popular board game Monopoly. The game has players competing against each other on a square grid board, using strategic movements to capture their opponent’s pieces.

Game Components of Camelot

  • Board: A special board with 160 squares, roughly rectangular (12×14), with three squares removed from each of the four corners and four extra squares extending outside the main rectangle, known as the “castles”.
  • Pieces: Each player starts with 14 pieces: four knights and ten men (foot-soldiers).

    How To Setup Camelot

    To set up Camelot, each player places their 14 pieces on the board according to a specific layout. The knights and men are positioned in a way that maximizes strategic opportunities from the start. The board is divided into two main areas, with each player having their own castle at the top and bottom of the board.

    Gameplay Mechanics and Game Objective

  • Moves:
  • Plain Move: Any piece can move a single square in any direction (horizontally, vertically, or diagonally).
  • Canter: A piece can leap over friendly pieces to an unoccupied square immediately beyond.
  • Jump: A piece can capture enemy pieces by leaping over them to an unoccupied square immediately beyond.
  • Knight’s Charge: A knight can perform a canter followed by a jump.
  • Objective: The game is won by either occupying the opponent’s castle with two of your pieces or capturing all of the opponent’s pieces while retaining at least two of your own pieces.

    Player Experience

    Camelot is designed to be highly tactical and easy to learn, making it accessible for novices while still providing depth for experienced players. The game is quick to play, lasting around 15 minutes, and requires strategic thinking from the very first move. The absence of chance elements ensures that the outcome is purely based on player skill and strategy.

    Pros

  • Highly Tactical: The game requires strategic thinking and planning.
  • Quick to Play: Games are typically 15 minutes long.
  • Easy to Learn: Simple rules make it accessible for new players.
  • No Chance Elements: Purely skill-based gameplay.
  • Variants Available: Several variants like Grand Camelot and Cam offer different gameplay experiences.

    Cons

  • Limited Public Appeal: Despite its strategic depth, it never caught on widely with the general public.
  • Out of Print: The game has been out of print since the 1980s, although it still has a dedicated fan base.

    Personal Thoughts on Camelot

    Camelot is ideal for those who enjoy abstract strategy games that are quick to play but rich in tactical depth. It is a great option for players who want a game that is more complex than checkers but less daunting than chess. The game’s multiple variants add to its replay value, making it a solid choice for strategy game enthusiasts. However, its limited availability might make it challenging for new players to acquire.

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