Jena 20 (2008) Board Game
Jena 20 is a Napoleonic wargame that was released in in 2008. It is designed by John R. Cooper and Mark Simonitch, and features hexagon grid gameplay. The game is set during the Napoleonic Wars and focuses on the Battle of Jena in 1806.
Game Components of Jena 20
How To Setup Jena 20
Setting up **Jena 20** involves placing the map, distributing the counters according to the scenario, and shuffling the card deck. Players need to understand the initial deployment of forces and the objectives of the battle. The game’s low-density design makes setup relatively quick and straightforward.
Gameplay Mechanics and Game Objective
Player Experience
**Jena 20** offers a unique and historically grounded gaming experience. The game is designed to be low-density, with a focus on corps-level units and a simplified ruleset. This makes it an excellent introduction to the Napoleonic Wars and the “20” series of games. Players can explore historical alternatives and experience the challenges faced by commanders during the Battle of Jena.
Pros
Cons
Personal Thoughts on Jena 20
**Jena 20** is ideal for those new to wargaming or looking for a compact, historically rich experience. It is particularly suited for players interested in the Napoleonic Wars and who enjoy exploring alternative historical outcomes. The game’s simplicity and low-density design make it an excellent introduction to more complex wargames, while its historical depth will appeal to veterans of the genre.
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