| | | | | | |

Fleet Commander: 1 – Ignition (2014) Board Game

Fleet Commander: 1 – Ignition is a miniatures board game set in a science fiction universe. Released in 2014, the game is designed by Antoine Bergerat and Antoine Schindler, with artwork by Capsicum Games. It is a strategic game that involves dice rolling, grid movement, hand management, and secret unit deployment.

Game Components of Fleet Commander: 1 – Ignition

  • 14 miniature ships with their base stands
  • 2 command bridges
  • 18 command dice
  • 18 «signal» tokens for the optional «Hidden Deployment» rule
  • 6 tokens depicting special weapons
  • 1 game board with 4 double-sided field boards
  • 2 decoy markers

    How To Setup Fleet Commander: 1 – Ignition

    To set up the game, each player takes one command bridge, 9 dice (3 of each color), and 7 miniatures of one fleet. Players also choose a special weapon from the six available and place the token on their bridge. An optional rule allows for secret selection of special weapons. The starting player is drawn, and players take turns placing fields on the board except in the deployment areas. The starting player then deploys the first ship in their deployment area, followed by the opponent, until both fleets are fully deployed.

    Gameplay Mechanics and Game Objective

    Mechanics

  • Dice Rolling: Players use command dice to move, attack, or energize shields.
  • Area Control: Players place fields and deploy ships strategically.
  • Variable Player Powers: Special weapons and optional rules add variety to gameplay.
  • Hidden Deployment: Ships are represented by «signal» tokens until revealed.

    Game Objective

  • Destroy 8 classes of the opponent’s ships or achieve scenario-specific victory conditions.

    Player Experience

    Fleet Commander: 1 – Ignition offers a highly replayable experience with its modular board, varied special weapons, and optional rules. The game engages players in a strategic space battle where each turn involves careful allocation of energy through dice management and tactical deployment of ships. The hidden deployment mechanism adds an element of suspense and unpredictability.

    Pros

  • High replayability due to modular board and multiple special weapons
  • Strategic depth through dice rolling and energy management
  • Optional rules and scenarios for extended gameplay
  • Engaging hidden deployment mechanism

    Cons

  • Complex rules may require multiple readings of the rulebook
  • Limited to two players
  • Potential for lengthy setup due to several components

    Personal Thoughts on Fleet Commander: 1 – Ignition

    This game is ideal for fans of strategic space battles and those who enjoy complex, tactical gameplay. It suits players who appreciate the depth of dice rolling mechanics and the challenge of hidden deployment. However, it may not be the best fit for newcomers to board games due to its complex rules and setup. If you’re looking for a game that combines strategy, unpredictability, and a futuristic theme, Fleet Commander: 1 – Ignition is certainly worth considering.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more

  • Leave a Reply

    Your email address will not be published. Required fields are marked *