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Tobruk: Tank Battles in North Africa 1942 (1975) Board Game

Tobruk: Tank Battles in North Africa 1942 is a classic wargame that was first released in in 1975. Designed by Randall C. Reed and published by The Avalon Hill Game Co, this game puts players in the midst of tank battles during World War II in North Africa. With a focus on strategy and simulation, Tobruk offers a deep and engaging gameplay experience for 2 players.

Game Components of Tobruk: Tank Battles in North Africa 1942

  • 3 hex grid maps: Scaled at 63 meters per hex, these maps can be combined or used separately depending on the scenario.
  • 36-page Rulebook: Detailed rules to guide players through the game.
  • 504 die-cut counters: Representing individual vehicles, platoons of soldiers, and other units.
  • Various charts and player aids: To facilitate gameplay and decision-making.
  • Pad of Infantry and Crew Roster sheets: For tracking unit status.
  • Two six-sided dice: Used for resolving combat and other game mechanics.

    How To Setup Tobruk: Tank Battles in North Africa 1942

    Setting up the game involves laying out the hex grid maps according to the chosen scenario, distributing the counters to each player based on their forces, and preparing the necessary charts and player aids. Players will also need to familiarize themselves with the rulebook, especially if they are new to the game. The game introduces rules gradually through nine scenarios, starting with basic rules and adding complexity as players progress.

    Gameplay Mechanics and Game Objective

  • Simultaneous-Sequential-Play-System (SSPS): A more realistic system than traditional “I Go, You Go” turns.
  • Turn duration: Each turn represents thirty seconds of real time.
  • Unit representation: Each counter represents a single vehicle or a platoon of soldiers.
  • Combat resolution: Involves dice rolls to determine successful hits, hit locations, and damage.
  • Objective: The game objective is to defeat the opposing forces through tactical combat, managing resources and units effectively.

    Player Experience

    Playing **Tobruk** is a detailed and immersive experience, particularly for those interested in historical wargaming. The game requires a significant amount of bookkeeping and familiarity with historical nomenclature, which can be both engaging and challenging. Players appreciate the open desert terrain, which allows for a lot of freedom in movement and strategy. However, the intricate artillery penetration tables and numerous die rolls can make the game tedious for some.

    Pros

  • Detailed tactical combat: Individual armor units, anti-tank guns, and squad-level infantry with support weapons.
  • Realistic gameplay: Uses SSPS for a more realistic combat simulation.
  • Gradual learning: Nine scenarios introduce rules gradually, making it easier for new players to learn.
  • Historical accuracy: Simulates the battles in North Africa during World War II accurately.

    Cons

  • Complexity: Detailed artillery penetration tables and numerous die rolls can be overwhelming.
  • Time-consuming: The game requires a lot of time and patience, especially for new players.
  • Limited excitement: Early scenarios are more about learning than excitement, and the game may not be suitable for newcomers due to its complexity.

    Personal Thoughts on Tobruk: Tank Battles in North Africa 1942

    **Tobruk** is ideal for experienced wargamers and history enthusiasts who appreciate detailed tactical combat and historical accuracy. It is not a game for casual players or those looking for quick, exciting matches. The game’s complexity and the need for patience make it more suitable for players who are willing to invest time in learning and mastering its mechanics. Despite its initial lack of success, **Tobruk** has maintained a niche following and is remembered for its innovative gameplay mechanics and historical detail.

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