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Star Trek: Starship Tactical Combat Simulator (1983) Board Game

Star Trek: Starship Tactical Combat Simulator is a board game released in 1983 by FASA. It is designed for 2-6 players, with the optimal player count being 2-4 or

  • The game is set in the Star Trek universe and incorporates elements of aviation/flight, science fiction, and wargaming. The designers of the game are Forest Brown, David F. Tepool, and Wm. John Wheeler, with artwork by Mitch O’Connell.
  • Game Components of Star Trek: Starship Tactical Combat Simulator

  • Game Board: A large map of hexagonal grids representing space.
  • Counters: Cardboard chits or die-cast miniatures of Star Trek ships.
  • Ten-sided Dice: Used for resolving combat and other game mechanics.
  • Ship Recognition Manuals: Detailing ship specifications, weaponry, defenses, and engine power.
  • Construction Manual: For creating custom starships.
  • Master Control Panels: For managing ship systems and resources.
  • Damage Charts and Firing Charts: For tracking damage and resolving combat.

    How To Setup Star Trek: Starship Tactical Combat Simulator

    Setting up the game involves arranging the hexagonal grid board, placing ship counters or miniatures, and distributing the necessary manuals and control panels. Players allocate their ships on the board according to the scenario being played. Each player receives a Master Control Panel to manage their ship’s systems, such as weapons, shields, and engine power. The game also requires the setup of various charts and sheets for tracking damage and combat efficiency.

    Gameplay Mechanics and Game Objective

  • Resource Management: Players must allocate energy to different ship systems.
  • Combat Resolution: Using ten-sided dice to determine weapon effectiveness and damage.
  • Movement: Ships move through hexagonal spaces on the board.
  • Objective: To defeat the opposing ships or complete scenario-specific objectives.
  • Multi-Player Capability: Allows multiple players to manage different aspects of a single ship, simulating crew roles.
  • Scalability: The system can handle battles between multiple ships without becoming overly complex.

    Player Experience

    The game offers a immersive experience by allowing players to take on various roles within a ship’s crew, such as allocating energy to systems, making tactical decisions, and resolving combat. The hexagonal board allows for six-directional movement, adding a layer of strategy. The use of detailed miniatures and recognition manuals enhances the Star Trek feel, making it enjoyable for fans of the franchise. However, the game’s focus on combat might make it less appealing to those looking for more role-playing elements.

    Pros

  • Immersive Star Trek Experience: Close to the source material and engaging for fans.
  • Simple yet Deep Mechanics: Easy to grasp but offers strategic depth.
  • Multi-Player Cooperation: Allows multiple players to work together as a ship’s crew.
  • Customization: Players can create and customize their own starships.
  • Detailed Miniatures: High-quality miniatures that represent various Star Trek ships.

    Cons

  • Limited Tactical Options: Compared to other games, it lacks features like tractors, transporters, and seeking weapons.
  • Combat-Centric: May not appeal to players seeking more role-playing or exploration elements.
  • Assembly Challenges: The die-cast miniatures can be difficult to assemble.

    Personal Thoughts on Star Trek: Starship Tactical Combat Simulator

    This game is ideal for fans of Star Trek who enjoy tactical combat and resource management. It is particularly suited for those who appreciate the strategic aspects of space battles and the cooperative gameplay of managing a ship’s crew. While it may not be the best fit for players looking for extensive role-playing or exploration, it stands out as one of the more authentic and engaging Star Trek gaming experiences from the 1980s.

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