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RRR (2010) Board Game

RRR is a board game released in 2010 and designed by Seiji Kanai and Hayato Kisaragi. It falls under the category of abstract strategy and fantasy, with a focus on area majority/influence and tile placement mechanics. The game is published by Igiari and is designed for 2 players, with a runtime of around 15 minutes. It is suitable for players aged 10 and above.

Game Components of RRR

  • Game board
  • 36 tiles
  • Rulebook
  • How To Setup RRR

  • Place the game board in the center of the playing area.
  • Shuffle the tiles and place them face down.
  • Each player chooses a color and takes the corresponding tiles.
  • The game is ready to begin.
  • Gameplay Mechanics and Game Objective

    In RRR, players take turns placing tiles on the board to gain control of territories and score points. The objective of the game is to have the majority control of the most territories by the end of the game.

    Player Experience

    Pros

  • Quick gameplay
  • Strategic depth
  • Easy to learn
  • Cons

  • Limited replay value
  • Lack of variability in strategies
  • Personal Thoughts on RRR

    RRR is a decent abstract strategy game with a fantasy theme. While it may not have the same depth as some other games in the genre, it is a fun and quick option for players looking for a light strategy game. The build quality of the components is average, and the pricing is reasonable. It is worth checking out for players who enjoy abstract strategy games and are looking for a new addition to their collection. However, those looking for a more complex or deep gaming experience may want to explore other options. Overall, RRR is a solid choice for casual gamers and those looking for a quick and light gaming experience.

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