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Trax (1980) Board Game

Trax is an abstract strategy game that was first released in in 1980. Designed by David L. Smith, the game has been published by various companies over the years, including Bandai, Colour of Strategy, Ltd., and Excalibre Games, Inc. The game is played on a square grid and involves network and route building, pattern building, and tile placement mechanics.

Game Components of Trax

  • Identical square tiles with sections of red and white track joining adjacent edges on one side and opposite edges on the other.
  • No board is required, as the game can be played on any flat surface.

    How To Setup Trax

    To set up Trax, players simply agree on who will play with the red track and who will play with the white track. The game starts with the White player placing the first tile, and subsequent tiles must be placed edge to edge alongside existing tiles.

    Gameplay Mechanics and Game Objective

  • Turn Structure: Players take turns placing tiles, either side up, to join sections of the same colored track.
  • Forced Plays: If a tile forms an adjacent space where the same colored track enters from two edges, the player must make further forced plays to join the track.
  • Illegal Turns: If a forced play creates a space where the same colored track enters from more than two edges, the turn is replayed.
  • Winning Conditions: The game is won by forming a loop or a line. A loop is a continuous path of track that connects with itself, while a line is a continuous path connecting opposite and outermost edges of the tiles in play, spanning at least 8 rows.
  • Variants: Include Loop Trax, Limited Tiles Game, Mini Trax, Lucky Trax, and Point Trax, each with its own unique rules and twists.

    Player Experience

    Trax offers a deep and strategic gameplay experience, requiring players to think ahead and manage their tracks carefully. The game’s abstract nature and lack of a fixed board make it highly portable and versatile. Players must balance the need to create loops or lines while preventing their opponent from doing the same.

    Pros

  • Highly Strategic: Trax demands careful planning and foresight.
  • Portable: No board is needed, making it easy to play anywhere.
  • Variety: Multiple game variants offer different challenges and play styles.
  • Simple to Learn: Basic rules make it accessible to new players.

    Cons

  • Complex to Master: Deep strategy can make it challenging for beginners to adapt quickly.
  • Limited Player Count: Only suitable for two players.
  • Potential for Long Games: Games can be lengthy, especially as players get more experienced.

    Personal Thoughts on Trax

    Trax is a game geared towards fans of abstract strategy and those who enjoy games that require strategic thinking. It’s ideal for players looking for a challenging, yet portable, game that can be played in various settings. While it may not be the best fit for casual gamers or large groups, Trax offers a rich and engaging experience for those willing to invest time into mastering its intricacies.

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