Rattus Cartus (2012) Board Game
Rattus Cartus is a card game released in 2012 by designer Alexandre Roche. It is set in medieval times and combines elements of hand management, push your luck, and worker placement mechanics. The game is published by White Goblin Games and is suitable for 2 to 5 players, with a runtime of 30 to 45 minutes.
Game Components of Rattus Cartus
How To Setup Rattus Cartus
To set up Rattus Cartus, players start by shuffling the building and follower decks. Each player chooses a starting hand of follower cards. The building cards are placed face down on the table, and each day (round) a new building is revealed, offering different benefits and followers. Players must decide which buildings to visit to recruit followers and manage the risk of encountering rats and the plague.
Gameplay Mechanics and Game Objective
Player Experience
In Rattus Cartus, players embark on a strategic journey through medieval towns, balancing the need to gather followers with the risk of encountering the plague. Each day, players visit different buildings, recruiting followers and sometimes taking chances on strangers. The presence of rats adds an element of unpredictability, making the game both challenging and engaging.
Pros
Cons
Personal Thoughts on Rattus Cartus
Rattus Cartus is ideal for players who enjoy strategic card games with a historical twist. It is particularly suited for families or casual gamers looking for a game that balances luck and strategy. The game’s unique theme and mechanics make it a compelling addition to any board game collection, especially for those interested in medieval settings and strategic gameplay. However, it may not be the best fit for players who prefer games with minimal luck or those seeking a highly complex, hardcore strategy experience.
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