Targui (1988) Board Game
Targui is a strategic board game released in 1988, designed by Wil Dijkstra and Ben van Dijk. It is set in an Arabian theme and falls under the category of a wargame. The game features modular board elements, player elimination, tile placement, and variable set-up mechanics, making it a challenging and engaging experience for players.
Game Components of Targui
How To Setup Targui
To set up Targui, each player chooses a tribe and receives a settlement card and three tribal cards in the same color. Each player starts with 10 camels, 5 silver pieces, and 1 gold piece. The remaining camels, coins, and territorial markers are kept in the box. Players place their settlement card on the board, replace a territorial card from the chosen sector with their territorial marker, and position their 10 camels on the settlement card. The (mis)fortune cards are shuffled and stacked face down next to the board.
Gameplay Mechanics and Game Objective
Player Experience
Playing Targui is a complex and strategic experience that requires careful planning and resource management. The game is known for its innovative turn system, which adds a layer of unpredictability and tension. Players must navigate the challenges of the desert, including managing camels, defending territories, and making wise financial decisions.
Pros
Cons
Personal Thoughts on Targui
Targui is a game for those who appreciate deep strategy and are willing to invest time and effort into mastering its mechanics. It is ideal for players who enjoy games with historical contexts and are looking for a challenging experience. While it may not be the best fit for casual gamers or those with limited time, Targui offers a unique and immersive experience for serious board game enthusiasts.
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