Nothing Gained But Glory (2010) Board Game
Nothing Gained But Glory is a two-player board game released in 2010, designed by Knut Grünitz and Rodger B. MacGowan. It falls under the category of Pike and Shot wargames, focusing on historical battles and military tactics from the early modern period. The game is published by GMT Games, known for their high-quality strategy games.
Game Components of Nothing Gained But Glory
How To Setup Nothing Gained But Glory
Setting up the game involves organizing the various components, including the map sheets, counters, and player aid cards. Each unit and commander has specific counters with details such as strength, morale, and movement allowances. The game requires careful placement of units on the map, ensuring that each unit is correctly aligned with its corresponding battle scenario. The rulebook and playbook provide detailed instructions for setup, while the player aid cards help in quick reference during gameplay.
Gameplay Mechanics and Game Objective
Player Experience
**Nothing Gained But Glory** is designed for 2 players and typically takes around 300 minutes to play. The game is part of the Musket & Pike Battles Series, known for its historical accuracy and complex gameplay. Players must manage their units carefully, considering morale, strength, and movement allowances to achieve victory. The game is highly detailed, with numerous rules and tables to refer to, making it a challenging but rewarding experience for wargame enthusiasts.
Pros
Cons
Personal Thoughts on Nothing Gained But Glory
**Nothing Gained But Glory** is tailored for avid wargamers and history buffs who appreciate the intricacies of pike and shot era warfare. The game’s detailed mechanics and historical scenarios make it an excellent choice for those willing to invest time and effort into mastering the game. However, it may not be the best fit for casual gamers or those new to wargames due to its complexity and lengthy gameplay.
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