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Air Force (1976) Board Game

Air Force is a classic board game released in 1976 by The Avalon Hill Game Co. Designed by S. Craig Taylor, the game is set during World War II and focuses on aviation and flight combat. With a modular board, hexagon grid, and dice rolling mechanics, Air Force offers players a chance to experience the strategic challenges of aerial warfare in a historical context.

Game Components of Air Force

  • Components include:
    – A plain hex grid mapsheet
    – 270 die-cut counters
    – A rulebook
    – Cards with numerical data (later replaced with colored diagrams in the 1980 edition) for each airplane
    – A player aid chart.

    How To Setup Air Force

    Setting up **Air Force** involves preparing the hex grid mapsheet, distributing the airplane cards, and organizing the counters. Each player selects their aircraft, each represented by a counter on the board, and receives the corresponding airplane card containing detailed data on maneuverability, speed, armaments, ammunition, damage, altitude, and attitude. The game requires careful pre-game preparation to ensure all players have the necessary materials and understand the scenario objectives.

    Gameplay Mechanics and Game Objective

  • Game Mechanics:**
    – Action Queue
    – Dice Rolling
    – Grid Movement
    – Simultaneous Action Selection
    – Scenario / Mission / Campaign Game
    – Simulation

  • Game Objective:**
    – Players control one or more aircraft, plotting and executing movements in multiple phases.
    – The sequence includes Movement Plotting and Execution Phases, followed by Adjustments and Changes.
    – Players can attempt to fire at the end of each Movement Phase.
    – Victory is determined by scenario objectives, such as air-to-air combat or air-to-ground missions.

    Player Experience

    **Air Force** is not for beginners; it caters to experienced players who enjoy detailed and realistic air combat simulations. The game is praised for its intricate mechanics, including simultaneous movement and a complex system for determining speed and maneuvers. However, it has been noted that the game can feel like a guessing game, where out-guessing opponents is as crucial as out-maneuvering them.

    Pros

  • Detailed Mechanics:** Offers a realistic simulation of air combat, including factors like maneuverability, speed, and gunnery.
  • Historical Accuracy:** Includes 30 airplanes from the Luftwaffe, RAF, and USAAF.
  • Complex Gameplay:** Provides an engaging and challenging experience for experienced players.
  • Replayability:** Multiple scenarios and the ability to play different aircraft add to the game’s replay value.

    Cons

  • Steep Learning Curve:** The game system is intricate and hard to learn.
  • Guesswork:** Players often rely on guessing opponents’ moves as much as executing their own.
  • Controversial Design Changes:** The 1980 edition’s colored diagrams on airplane cards were met with mixed reviews, some finding them less readable than the original numerical data.

    Personal Thoughts on Air Force

    **Air Force** is ideal for serious wargamers and enthusiasts of historical air combat. It requires dedication and a willingness to learn complex rules, but rewards players with a deeply immersive and strategic gaming experience. For those who enjoy detailed simulations and are not deterred by intricate mechanics, **Air Force** offers a unique and engaging way to explore the aerial battles of World War II. However, it may not be the best fit for casual gamers or those new to wargames due to its complexity and steep learning curve.

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