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Dungeonology: The Expedition (2019) Board Game

Dungeonology: The Expedition is a board game released in 2019 by Ludus Magnus Studio. Designed by Diego Fonseca and Danilo Guidi, this game takes players on an adventure through dungeons, exploring various mythological and fantasy realms. With beautiful artwork by Fernando Armentano, Simone de Paolis, Diego Fonseca, and Tommaso Incecchi, Dungeonology: The Expedition promises an immersive and visually stunning gaming experience.

Game Components of Dungeonology: The Expedition

  • Game board featuring the University of Rocca Civetta and various dungeons
  • Scholar player tokens and character cards
  • Dungeon tiles for modular board setup
  • Information cubes and cards for data collection
  • Point tokens
  • Civilization cards detailing histories and customs
  • Dean’s task cards

    How To Setup Dungeonology: The Expedition

    To set up the game, players first assemble the modular board by connecting dungeon tiles, which creates a unique environment for each playthrough. Each player chooses a Scholar token and character card, which outlines their abilities and starting equipment. The Dean’s task cards are distributed, outlining the objectives for the expedition. Civilization cards are shuffled and placed on designated areas of the board, ready for discovery.

    Gameplay Mechanics and Game Objective

  • Modular Board: Dungeon tiles create a different layout each game.
  • Cube Gathering: Players collect information cubes to gather data about the civilizations.
  • Exploration: Scholars explore the dungeons to discover new civilizations and their customs.
  • Research: Gathering information yields points, which are crucial for writing the best thesis.
  • Objective: The Scholar collecting the highest number of points, by gathering the most valuable information, will present the best thesis on the studied race.

    Player Experience

    In **Dungeonology: The Expedition**, players take on the roles of aspiring professors at the University of Rocca Civetta. The game is a contest of knowledge gathering rather than combat, making it a unique spin on the traditional dungeon crawler genre. Players must navigate the dungeons, interact with various civilizations, and collect valuable information while managing the locals’ reactions to their presence.

    Pros

  • Unique Theme: Combines academic research with dungeon exploration.
  • High Replayability: Modular board ensures a different experience each time.
  • Engaging Mechanics: Cube gathering and information management keep players engaged.
  • Educational Element: Players learn about different civilizations and their customs.

    Cons

  • Complex Setup: Assembling the modular board can be time-consuming.
  • Limited Combat: May not appeal to players who enjoy combat-focused dungeon crawlers.
  • Luck Factor: Random dungeon tile placement and civilization card draws can affect gameplay significantly.

    Personal Thoughts on Dungeonology: The Expedition

    **Dungeonology: The Expedition** is ideal for players who enjoy strategic games with a strong thematic focus and those interested in a more cerebral approach to the dungeon crawler genre. It’s perfect for groups of 2-4 players looking for a game that combines exploration, research, and strategy. If you’re fans of games like “Tales of Arabian Nights” or other narrative-driven experiences, you might find **Dungeonology: The Expedition** to be a delightful addition to your gaming collection. However, it may not be the best fit for those seeking intense combat or fast-paced action in their dungeon crawlers.

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