Age of Discovery (2007) Board Game
Age of Discovery, also known as Tempus, is a board game designed by Viktor Kobilke and published by Devir in in 2007. The game is set during the Age of Discovery, a period of European history that spanned the 15th to 17th centuries and saw explorers like Christopher Columbus and Vasco da Gama making groundbreaking discoveries and establishing trade routes around the world.
Game Components of Age of Discovery
How To Setup Age of Discovery
Gameplay Mechanics and Game Objective
In Age of Discovery, players take on the role of explorers seeking to establish trade routes and acquire valuable resources like gold, spices, pearls, and silk. Players use hand management and open drafting mechanics to collect resources, build ships, and complete trade routes. The objective of the game is to amass the most wealth by the end of the game.
Player Experience
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Personal Thoughts on Age of Discovery
Age of Discovery offers a solid gameplay experience with its strategic depth and thematic immersion. The game components are well-designed, and the artwork by Harald Lieske and Koen Wijffelaars adds to the overall aesthetic appeal. However, the fixed action cards can limit replayability, and the learning curve may be daunting for newcomers.
In terms of pricing and availability, Age of Discovery can be found both new and used online, with prices varying depending on the seller. For fans of economic and exploration-themed board games, Age of Discovery is worth checking out. However, those looking for more player interaction or replayability may want to explore alternative options in the genre. Overall, Age of Discovery is a solid choice for players interested in the Age of Discovery theme and enjoy strategic gameplay.
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