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WINK (1994) Board Game

WINK is a card game designed by Friedhelm Krahwinkel and was first released in in 1994. It is a party game that can be played with 3 to 8 players, making it a great option for gatherings and social events. The game features targeted clues and requires players to communicate non-verbally to achieve their objectives.

Game Components of WINK

  • Face cards: Two sets, one placed in a 6 x 6 grid and the other dealt to players.
  • Pawns: Each player receives a pawn matching their chosen color.
  • Accuse cards: Four accuse cards per player.
  • Player cards: Distributed based on the number of players (e.g., 7 cards for 4 players, 6 cards for 5 players, etc.).

    How To Setup WINK

    To set up WINK, sort the face cards based on their backs and place one set in a 6 x 6 grid with the face side showing. The other set is shuffled and dealt out to the players according to the number of players. Each player chooses a color, takes the corresponding card and pawn, and receives four accuse cards. The players then decide who will be the first player.

    Gameplay Mechanics and Game Objective

  • Deduction and Hidden Partnerships: Players must find their secret partner through subtle winks.
  • Card Collection: Players choose cards from the grid that they don’t have in their hand, avoiding cards already claimed or flipped over.
  • Guessing Partners: After the initial turn, players guess which player has the card corresponding to their chosen number.
  • Scoring: Points are awarded for cards claimed and unused accuse cards. The game ends when all cards are claimed or when a specified number of players have no cards left.
  • Objective: The player with the most points wins, with tiebreakers based on the least accuse cards and then the least face cards in hand.

    Player Experience

    WINK is a game that excels at breaking the ice and providing a unique, laugh-inducing experience. It’s quick to learn and play, making it an excellent addition to any party. The game relies on skillful communication through winks, which adds a layer of complexity and fun. However, luck also plays a significant role, as the cards players choose and their ability to give and recognize winks can greatly influence the outcome.

    Pros

  • Unique Mechanics: Communication through winks adds a fun and challenging twist.
  • Social Interaction: Great for breaking the ice and fostering teamwork.
  • Quick Gameplay: Games typically last about 20 minutes.
  • High Replayability: Different partnerships and card distributions ensure varied experiences.

    Cons

  • Luck Element: The cards chosen and the skill of players in giving and recognizing winks can significantly impact the game.
  • Skill Disparity: Players who are better at discreetly giving signals have an advantage.
  • Frustration Factor: Some players may find it frustrating if they consistently pick cards not controlled by any player.

    Personal Thoughts on WINK

    WINK is a game that will appeal to those who enjoy unique, social, and slightly quirky experiences. It’s ideal for groups looking for something different from the usual party games. While it may not be a game you play every day, it’s perfect for occasional gatherings where you want to add a fun and interactive element. However, it might not be the best fit for players who prefer games with less luck and more strategic depth.

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