Tatsu (2016) Board Game
Tatsu is an abstract strategy board game designed by John Yianni and published by Gen42 Games in in 2016. The game is inspired by the ancient Japanese game of Shogi and incorporates elements of dice rolling and strategic movement.
Game Components of Tatsu
How To Setup Tatsu
Gameplay Mechanics and Game Objective
In Tatsu, players take turns rolling dice and moving their dragon tiles on the board. The objective is to capture your opponent’s dragon tiles by landing on them with your own. Players can also use fire tiles to manipulate the board and create strategic opportunities. The game ends when one player captures all of their opponent’s dragon tiles.
Player Experience
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Personal Thoughts on Tatsu
Tatsu is a visually stunning game with a unique blend of strategy and luck. The game’s components are well-crafted, and the gameplay is engaging for both casual and experienced players. While the fixed board setup may limit replayability, the game offers enough depth to keep players coming back for more. Overall, Tatsu is worth your time if you enjoy abstract strategy games and are looking for a challenging yet accessible experience. It is suitable for players aged 8 and above, and I would recommend it to anyone who enjoys games like Shogi or similar abstract strategy games. However, those who prefer games with less randomness or more thematic elements may want to skip Tatsu.
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