Light Speed (2003) Board Game
Light Speed is a real-time, science fiction themed board game designed by James Ernest and Tom Jolly. It was first released in 2003 and is suitable for 2 to 5 players, with a recommended age of 10 and up. The game involves fast-paced gameplay and strategic tile placement, making it a unique and engaging experience for players.
Game Components of Light Speed
How To Setup Light Speed
To set up the game, place the asteroid card in the middle of the table with 15 mineral beads on it. Alternatively, you can use two asteroid cards with eight beads each or flip both asteroid cards over to form one large asteroid. Each player shuffles their deck of ten identical ships and prepares for play.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
Playing **Light Speed** is a fast-paced yet strategic experience. Players must balance the speed of placing their ships with careful positioning to avoid self-inflicted damage. The real-time nature of the game can sometimes lead to turn paralysis, where players hesitate to commit their final card, trying to outguess their opponents. However, the simple and elegant design makes the game easy to understand and enjoy.
Pros
Cons
Personal Thoughts on Light Speed
**Light Speed** is perfect for those who enjoy quick, real-time strategy games with a touch of space combat. It’s great for casual gamers looking for a fun, inexpensive game that doesn’t require a lot of setup or complex rules. However, players who prefer more leisurely-paced games might find the real-time aspect frustrating. Overall, it’s an excellent addition to any game collection for its simplicity, elegance, and fast-paced action.
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