Nottingham (2006) Board Game
Nottingham is a card game that was released in 2006 and designed by Christof Tisch. It is a game that combines elements of auction/bidding, hand management, and set collection. The game is set in the world of Robin Hood, where players take on the role of merchants trying to smuggle goods past the Sheriff of Nottingham.
Game Components of Nottingham
How To Setup Nottingham
To set up the game, each player chooses a Merchant token and places it on the starting space on the board. Each Merchant receives a set of goods cards and a bag to hide their goods. The Sheriff token is also placed on the board. Players draw a set of goods cards to start their market stall. The game includes various expansions, such as the 6th Merchant and the Black Market, which can be integrated into the setup according to the updated rules.
Gameplay Mechanics and Game Objective
Mechanics:
Objective:
The objective is to accumulate the most valuable goods in your market stall while avoiding the Sheriff’s inspections. The game ends after a set number of rounds, and the player with the highest value of goods wins.
Player Experience
Players experience a dynamic and interactive game where social deduction and negotiation are crucial. Each round, the role of the Sheriff changes, requiring players to adapt their strategies. The game is praised for its ease of learning and its ability to engage players of various ages and skill levels.
Pros
Cons
Personal Thoughts on Nottingham
Nottingham is perfect for those who enjoy social deduction games with a touch of bluffing and negotiation. It’s a great addition to any board game collection, especially for families or groups of friends looking for an engaging and light-hearted game. While it may have some minor quality issues, the gameplay and replay value make it a worthwhile investment.
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