13 Minutes: The Cuban Missile Crisis, 1962 (2017) Board Game
13 Minutes: The Cuban Missile Crisis, 1962 is a fast-paced card game that simulates the tense diplomatic and military interactions during the Cuban Missile Crisis. The game is designed for two players and is set in the context of the Cold War between the United States and the Soviet Union. Players take on the roles of either John F. Kennedy or Nikita Khrushchev, each trying to gain the upper hand in the crisis.
Game Components of 13 Minutes: The Cuban Missile Crisis, 1962
How To Setup 13 Minutes: The Cuban Missile Crisis, 1962
Gameplay Mechanics and Game Objective
Players aim to influence the world’s superpowers to come out ahead in the crisis. This is done through clever card play and strategic decision-making. The game uses a combination of area majority, campaign/battle card driven, and hand management mechanics to create a unique and engaging experience.
Player Experience
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Personal Thoughts on 13 Minutes: The Cuban Missile Crisis, 1962
As a history enthusiast, I found 13 Minutes to be a fascinating look into a critical moment in 20th-century history. The game’s build quality is excellent, with sturdy cards and clear instructions. However, the limited replayability may deter some players from coming back to it frequently. The game is priced reasonably and can be found both new and used.
For those interested in history and political games, 13 Minutes is definitely worth your time. However, if you’re looking for a game with more variety in gameplay and replay value, you may want to consider other options. Overall, 13 Minutes: The Cuban Missile Crisis, 1962 is a solid choice for those looking for a quick and immersive gaming experience.
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