Good & Bad Ghosts (1980) Board Game
Good & Bad Ghosts is a board game that was released in 1980 by designer Alex Randolph. It falls under the categories of Abstract Strategy, Bluffing, Children’s Game, Deduction, and Horror. The game is designed for 2 players and has a playtime of around 15 minutes.
Game Components of Good & Bad Ghosts
How To Setup Good & Bad Ghosts
Players start by arranging their eight ghost pieces in two rows of four at their back edge of the board. The arrangement of good and evil ghosts can be any order, but only the player who owns the ghosts can see their alignment. The board is set up to represent a haunted castle with exits at each corner.
Gameplay Mechanics and Game Objective
Player Experience
Good & Bad Ghosts offers a unique blend of strategy and bluffing. Players must deduce the alignment of their opponent’s ghosts based on movement patterns and attempt to deceive their opponent into capturing evil ghosts. The game is praised for its accessibility, tactical nuance, and engaging presentation. It is described as “a very challenging game for all ages” and is recommended for families and strategic players alike.
Pros
Cons
Personal Thoughts on Good & Bad Ghosts
Good & Bad Ghosts is an excellent choice for those who enjoy strategic games with a touch of bluffing and deception. It is particularly suited for families or for players looking for a quick, challenging game. The game’s unique mechanics and simple setup make it appealing to both casual and experienced gamers. However, it may not be the best fit for groups larger than two players or those seeking longer game sessions.
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