Bios: Megafauna (2011) Board Game
Bios: Megafauna is a board game that was released in 2011 and designed by Tim Park. It falls under the categories of animals, environmental, and prehistoric games, allowing players to simulate the evolution of animal species during the prehistoric era. The game is published by Sierra Madre Games and is designed for 1 to 4 players, with a recommended age of 12 and up.
Game Components of Bios: Megafauna
How To Setup Bios: Megafauna
To set up the game, players begin by creating the random tile map board, which consists of various biomes in four different latitudes. Each player chooses one of four Archetype species that start as herbivores but can mutate into predators. The map is constantly changing due to random events such as erosion, greenhouse and icehouse Earth, and Milankovich cycles.
Gameplay Mechanics and Game Objective
Player Experience
Players embark on a journey of evolution, starting as proto-dinosaurs or proto-mammals in a post-apocalyptic world. The game is rich in complexity, allowing players to create bizarre chimeras, establish subterranean civilizations, and adapt to intense competition and environmental changes. The dynamic map and random events ensure each game is unique.
Pros
Cons
Personal Thoughts on Bios: Megafauna
**Bios: Megafauna** is ideal for players who enjoy deep, strategic gameplay and are interested in evolutionary science. It is not a game for casual players due to its complexity and lengthy playtime. However, for those who appreciate a challenging and highly immersive experience, **Bios: Megafauna** offers a unique and rewarding adventure through the ancient world of evolving species.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.

