Livingstone (2009) Board Game
Livingstone is a board game released in 2009, designed by Michael Menzel and Christof Tisch. It falls under the categories of Adventure, Dice, and Exploration, with gameplay revolving around area majority and dice rolling mechanics. With a runtime of 35 minutes and suitable for players aged 8 and above, Livingstone offers an engaging and fast-paced gaming experience for 2 to 5 players.
Game Components of Livingstone
How To Setup Livingstone
To set up the game, players first place the gameboard in the middle of the playing area. Each player chooses a set of stones, tents, and coins. The action cards are shuffled and dealt out, with each player receiving a certain number. The reference cards are placed within reach of all players. The dice, treasure chests, and scoring markers are also distributed accordingly. The steamboat is placed on the board as indicated by the setup instructions.
Gameplay Mechanics and Game Objective
Player Experience
In **Livingstone**, players embark on an adventure through the African continent, mimicking the exploratory journeys of David Livingstone. The game combines strategic planning with a touch of luck, as dice rolls and action cards can significantly influence the outcome. Players need to balance their resource management with the need to explore and establish camps, making it a engaging and challenging experience.
Pros
Cons
Personal Thoughts on Livingstone
**Livingstone** is ideal for players who enjoy strategic games with a strong thematic element. It is particularly suited for those interested in exploration and adventure, and who appreciate a mix of strategy and luck. However, due to its complexity and numerous components, it may not be the best choice for casual or new board game players.
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