Quetzal (2020) Board Game
Quetzal is a board game released in 2020 by Gigamic. Designed by Alexandre Garcia and illustrated by Nastya Lehn, the game falls into the Adventure and Exploration category. With a mix of auction/bidding, worker placement, and set collection mechanics, Quetzal aims to provide players with an engaging and strategic experience.
Game Components of Quetzal
How To Setup Quetzal
To set up Quetzal, each player selects a color and takes the corresponding wooden pieces and Character tile. Players start with some cash and place their markers on the Score and Discovery tracks. The Artifact cards are shuffled and placed into their respective locations on the board. The Round marker is set to the first round, and Upgrade tiles are shuffled and placed on the board. The starting player is selected and given the First Player marker.
Gameplay Mechanics and Game Objective
Player Experience
Quetzal offers a fun and straightforward gameplay experience. Each turn is quick, and the game is easy to learn and play. However, the repetitive nature of the gameplay, with minimal progression from round to round, might make it feel a bit monotonous. The game scales well with different player counts, and the inclusion of an automated player at lower counts maintains the competitive aspect.
Pros
Cons
Personal Thoughts on Quetzal
Quetzal is ideal for families or casual gamers looking for a light, enjoyable experience. It is not suited for those seeking deep strategic gameplay or complexity. The game’s unique meeple dice mechanic, while novel, becomes less exciting after the initial rounds. However, it remains a solid choice for a fun, quick game night or as a introduction to worker placement games.
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