Topiary (2017) Board Game
Topiary is a board game released in 2017 by Danny Devine and published by Fever Games. It is categorized as an abstract strategy game that involves puzzle-solving and territory building. The game has received positive reviews for its unique gameplay mechanics and beautiful artwork by Danny Devine and Jeff Oglesby.
Game Components of Topiary
How To Setup Topiary
To set up the game, place the 5×5 grid board in the middle of the playing area. Each player chooses a token and places it on the starting space on the board. Each player also receives a player board. Shuffle the Topiary tiles and place them face down on designated spaces on the board. Determine the starting player randomly.
Gameplay Mechanics and Game Objective
– Area Control: Players vie for positions around the grid to optimize their view.
– Tile Placement: Players take turns placing Topiary tiles to create or block lines of sight.
– Scoring: Visitors are placed to score points based on the number of topiaries visible.
Player Experience
In Topiary, players navigate a 5×5 grid, strategically placing their tokens and topiary tiles to maximize their view of the sculpted trees and shrubs. The game begins with a blank grid, and as players take turns, the garden fills up with topiaries, requiring careful planning to block opponents while enhancing one’s own view. The interplay between blocking and optimizing views adds a layer of depth and strategy.
Pros
Cons
Personal Thoughts on Topiary
Topiary is ideal for fans of abstract strategy games and those who enjoy area control mechanics. It is a great fit for families or casual gaming groups looking for a game that is easy to learn but challenging to master. However, players seeking complex narratives or deep thematic immersion might find Topiary less engaging.
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