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East India Companies (2023) Board Game

The East India Companies Board Game is inspired by the historical trading companies that operated in the Indian Ocean region during the Age of Exploration. These companies, such as the Dutch East India Company and the British East India Company, played a significant role in shaping global trade and colonization during the 17th and 18th centuries.

Game Components of East India Companies

  • Beautiful map-board
  • Quality game pieces
  • Worker tokens
  • Ship tokens
  • Goods tokens (tea, spices, coffee, silk)
  • Supply and demand cards
  • Stock certificates
  • Rulebook available in English and German
  • Weight: 2.5 kg

    How To Setup East India Companies

    To set up the game, each player starts as the President of their company and receives two shares in their company. The game board is laid out, and the supply and demand cards are shuffled and prepared. The worker placement area is set up, and the initial die rolls are conducted to determine the starting supply and demand for the goods.

    Gameplay Mechanics and Game Objective

    Mechanics

  • Worker Placement: Players place workers in adjacent action areas to perform various tasks.
  • Pick-up and Deliver: Players transport goods from one location to another.
  • Investment: Players can buy shares in their own company or their competitors’.
  • Market: Players manipulate the market by influencing supply and demand.
  • Stock Holding: Players manage their stock portfolios.
  • Turn Order: Stat-Based: Turns are determined by the placement of workers.

    Game Objective

    The objective is to maximize profit by navigating the fluctuating supply and demand of goods (tea, spices, coffee, and silk), managing ships, and investing in shares. Players aim to increase their company’s stock price to receive higher dividends.

    Player Experience

    **East India Companies** offers a dynamic and engaging experience. The game comes to life during the Loading phase when supply and demand are revealed, creating dramatic moments as players adjust their strategies. The worker placement system, where players can move workers to adjacent areas or pass by moving to the center, adds a layer of tactical depth. The game is praised for its accessibility, with a teach time of about 15 minutes, making it a great introduction to more complex economic and route-building games.

    Pros

  • Accessible Mechanics: Easy to learn and teach, making it a great introduction to complex games.
  • Dynamic Market: Manipulating supply and demand adds a layer of strategy and excitement.
  • Multiple Paths to Victory: Players can focus on shipping, stock market, or a combination of both.
  • Replay Value: The game stays fresh with multiple plays due to the random elements and player interactions.

    Cons

  • Limited Player Count: Designed for 2-4 players, which might limit its appeal for larger groups.
  • Play Time: The game takes approximately 120 minutes to play, which can be a commitment.

    Personal Thoughts on East India Companies

    **East India Companies** is ideal for those who enjoy economic and strategic games but are looking for a more streamlined experience. It’s perfect for introducing friends to complex game mechanics without the overhead of more intricate rules. The game’s balance between worker placement, market manipulation, and stock investment makes it a satisfying and engaging experience for fans of strategy and economic games.

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