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Airships (2007) Board Game

Airships is a strategic board game designed by Andreas Seyfarth and published by Queen Games in in 2007. The game is set in a steampunk world where players take on the roles of entrepreneurs attempting to build and navigate their own fleet of airships.

Game Components of Airships

  • Game Board: Features the historical airship Hindenburg and fields for airship cards.
  • Airship Cards: Represent different airships and their attributes.
  • Mechanic Cards: Allow players to modify and enhance their dice rolls.
  • Workshop Cards: Provide additional resources and abilities.
  • Dice: Used for resolving various actions and acquiring resources.
  • Engineer Tokens: Represent the workforce needed for airship construction.
  • Money Tokens: Used for purchasing and upgrading resources.

    How To Setup Airships

    To set up Airships, players first place the game board in the middle of the playing area. Each player chooses a starting airship card and receives a set amount of money and engineer tokens. Mechanic and workshop cards are shuffled and placed within reach of all players. The game is ready to begin once all components are distributed and the board is prepared.

    Gameplay Mechanics and Game Objective

  • Dice Rolling: Players roll dice to acquire resources and airships.
  • Resource Management: Manage money, engineers, and other resources to build and upgrade airships.
  • Engine Building: Upgrade mechanics and workshops to improve dice rolls and resource acquisition.
  • Airship Construction: Build and launch airships to score points.
  • Game Objective: The objective is to accumulate the most points by launching airships, completing contracts, and efficiently managing resources.

    Player Experience

    In Airships, players embark on a journey to build and launch majestic airships, managing resources and upgrading their capabilities. The game combines strategic planning with a touch of luck from dice rolls, making each game unique. Players need to balance their resource acquisition, airship construction, and mechanic upgrades to maximize their score.

    Pros

  • Engaging Mechanic System: Allows for strategic upgrading and modification of dice rolls.
  • Resource Management Challenge: Keeps players engaged in optimizing their resource use.
  • Thematic Appeal: The airship theme is well-integrated into the gameplay mechanics.
  • Replayability: Different airships and random card draws ensure varied gameplay experiences.

    Cons

  • Luck Factor: Dice rolls introduce an element of luck that can affect gameplay.
  • Complexity: May be overwhelming for new players due to the multiple mechanics and resource types.
  • Component Quality: Some players may find the component quality to be less than ideal.

    Personal Thoughts on Airships

    Airships is ideal for players who enjoy economic and engine-building games with a strong thematic element. It suits those who appreciate strategic planning and resource management, and are comfortable with a moderate level of complexity. While it may not be the best fit for casual gamers due to its intricate mechanics, fans of games like “Puerto Rico” or “San Juan” might find Airships to be a compelling addition to their game collection.

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