GOSU is a card game released in 2010, designed by Bertrand Benoit, Romain Gaschet, and Ian Parovel. It falls under the category of fantasy card games and is published by Moonster Games. The game is designed for 2-4 players and has a runtime of around 45 minutes.
Game Components of GOSU
Goblin cards: Each card represents a goblin with unique special abilities and strengths.Activation tokens: Used for drawing cards, mutating goblins, and other actions.Advantage tokens: Shared tokens that provide additional benefits.5×3 Grid: Each player has a grid to arrange their goblins, with three levels: soldiers, leaders, and heroes.Clan markers: Five different clans, each with its own requirements and benefits.
How To Setup GOSU
Players start with a hand of goblin cards. Each player has a 5×3 grid to arrange their goblins. The initial hand is crucial, as there are no free card draws after the start of the game. Players use activation tokens to draw additional cards and manage their resources.
Gameplay Mechanics and Game Objective
Building Armies: Players add goblins to their army, using special abilities and mutating them to enhance strength.Resource Management: Players manage activation tokens to draw cards and perform actions.Great Battle: Each round ends with a battle where the player with the strongest army gains a point.Winning Condition: The first player to reach three points wins.Goblin Levels: Soldiers (strength 2), leaders (strength 3), and heroes (strength 5) require specific clan matches to play.Mutation: Spending cards to replace existing goblins, often costly but strategic.Special Abilities: Goblins have powers that can kill opponents’ goblins, neutralize them, or draw cards.
Player Experience
**GOSU** is a game that demands strategic thinking and efficient resource management. The game is minimalistic, with a focus on the cards and tokens, making it brisk and tight once players are familiar with the goblin abilities. However, it can be complex for casual players due to the extensive text and various abilities.
Pros
Strategic Depth: Interesting decisions and strategies involving goblin powers and resource management.Catch-up Mechanism: Some abilities boost if a player is behind, providing a way to catch up.Short Game Sessions: Games are relatively short, making it a great option for those who enjoy quick, strategic gameplay.
Cons
Limited Resources: Resource scarcity can lead to frustrating situations where players feel they cannot recover.Unwinnable Situations: Games can become one-sided, with some players having no viable way to catch up.Need for House Rules: Some players suggest additional rules, such as a concede button or mulligan option, to enhance playability.
Personal Thoughts on GOSU
**GOSU** is a game tailored for experienced gamers who enjoy strategic card games with a tableau-building mechanism. It is not ideal for casual players due to its complexity and the need for careful planning. However, for those who appreciate games like **Magic: The Gathering** or **Race for the Galaxy**, **GOSU** offers a unique and engaging experience that challenges players to optimize their goblin armies efficiently.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.