Sea of Clouds (2016) Board Game
Sea of Clouds is a card game released in 2016 by IELLO. Designed by Théo Rivière and illustrated by Miguel Coimbra, it falls under the categories of card games and pirates. The game features hidden victory points, increasing the value of unchosen resources, open drafting, push your luck, and set collection as its main gameplay mechanics.
Game Components of Sea of Clouds
How To Setup Sea of Clouds
To set up the game, each player receives a player board and a starting hand of cards. The loot deck is shuffled and placed within reach of all players. Players start with a basic crew and no relics or rum. The objective is to gather the best combination of crew, relics, and rum by the end of the game.
Gameplay Mechanics and Game Objective
Player Experience
**Sea of Clouds** offers a fast-paced and engaging experience with each game session lasting about 30-45 minutes. Players must balance their strategies between recruiting powerful crew members, collecting valuable relics, and finding the best rum. The game’s simplicity makes it accessible to new players, while the bluffing and tactical elements provide depth for more experienced gamers.
Pros
Cons
Personal Thoughts on Sea of Clouds
**Sea of Clouds** is ideal for players who enjoy light-hearted, quick-playing games with a mix of strategy and social interaction. It is particularly suited for families, casual gamers, and those looking for a fun, thematic experience without the need for overly complex rules. However, experienced gamers seeking deep strategic gameplay might find it a bit too simplistic.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.