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Monster Lands (2018) Board Game

Monster Lands is a cooperative board game that was first released in 2018 by Dexker Games. Designed by Víctor Fernández, Gorka Mata, Sergi Solé Pascual, and Daniel Schloesser, the game has gained popularity among fans of adventure, card games, and fantasy genres. With unique gameplay mechanics and stunning artwork by Enrique Fernández Peláez, Monster Lands offers an immersive gaming experience for 1-4 players.

Game Components of Monster Lands

  • Main Board: Represents the Lands of the Discord, including the Citadel and various monster-infested areas.
  • Dice: Used for allocating actions and resolving combat.
  • Mercenary Cards: Representing warriors and mercenaries that players can hire.
  • Equipment Cards: Include powerful weapons, magical items, traps, and potions.
  • Monster Cards: Each with unique challenges and rewards.
  • Land Cards: Representing conquered territories with special abilities.
  • Madhala Token and Dice: For solo mode, acting as a roadblock to the player’s progress.

    How To Setup Monster Lands

    To set up the game, start by placing the main board in the middle of the playing area. Shuffle and deal the necessary number of mercenary cards to the tavern. Each player chooses a starting clan and places their clan token on the Citadel. Players begin with a set of starting dice and resources. In solo mode, set up the Madhala token and its associated dice according to the rules.

    Gameplay Mechanics and Game Objective

    Mechanics

  • Dice Placement: Players allocate dice to perform various actions such as recruiting mercenaries, purchasing equipment, and preparing for expeditions.
  • Resource Management: Managing resources to hire mercenaries, buy equipment, and undertake expeditions.
  • Worker Placement: Although not traditional worker meeples, the dice serve as workers to execute actions.
  • Combat: Rolling dice to defeat or capture monsters.

    Game Objective

    The objective is to become the most famous clan leader by capturing or slaying monsters, conquering lost lands, and earning the crown from Queen Gimelda. Players must recruit mercenaries, equip them, and send them on expeditions to vanquish monsters and reclaim territories.

    Player Experience

    In Monster Lands, players immerse themselves in a world where they must manage resources, hire and equip mercenaries, and engage in strategic combat against monsters. The game offers a dynamic experience with each turn, as players balance preparing for expeditions with the immediate need to vanquish monsters. The solo mode introduces an additional layer of challenge with Madhala, a solo opponent who can impede the player’s progress.

    Pros

  • Engaging Mechanics: Combines dice placement, resource management, and combat in a unique way.
  • High Replayability: Different mercenaries, equipment, and monster encounters ensure varied gameplay.
  • Solo Mode: Offers a challenging solo experience with the Madhala mechanic.
  • Strategic Depth: Requires careful planning and resource allocation.

    Cons

  • Complexity: Can be overwhelming for new players due to multiple mechanics and rules.
  • Setup Time: Setting up the game can be time-consuming, especially with the solo mode.
  • Luck Factor: Dice rolls can introduce a significant element of luck, affecting outcomes.

    Personal Thoughts on Monster Lands

    Monster Lands is ideal for fans of strategic dice_placement games and those who enjoy a mix of resource management and combat. It is particularly appealing to players who appreciate the challenge of solo modes and the satisfaction of building a strong clan. The game’s depth and replayability make it a great addition to any board game collection, although it may not be the best fit for casual or beginner players due to its complexity.

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