Palastgeflüster (2007) Board Game
Palastgeflüster, released in 2007, is a bluffing and set collection card game designed by Michael Rieneck. The game is set in a medieval palace where players take on the roles of courtiers trying to gain influence and power by spreading gossip and manipulating information. The game has received mixed reviews from players, with some enjoying the strategic elements and others finding it lacking in depth.
Game Components of Palastgeflüster
How To Setup Palastgeflüster
Gameplay Mechanics and Game Objective
Players take turns playing cards to spread gossip and manipulate information in order to gain influence and power at court. The objective is to collect sets of character cards and use special actions to outwit your opponents. The player with the most influence at the end of the game wins.
Player Experience
Pros
Cons
Personal Thoughts on Palastgeflüster
Overall, Palastgeflüster is a decent card game with a unique theme and engaging mechanics. While it may not be the most innovative game on the market, it offers a fun and challenging experience for players looking for a light strategy game. The build quality of the cards and components is solid, and the artwork is well done.
In terms of pricing and availability, Palastgeflüster can be found at reasonable prices for both new and used copies. For fans of bluffing and set collection games, Palastgeflüster is definitely worth checking out. However, those looking for a more interactive or thematic experience may want to consider other options. Overall, Palastgeflüster is a game that can be enjoyed by a wide range of players, but may not be suitable for everyone.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.