Cutthroat Caverns (2007) Board Game
Cutthroat Caverns is a board game designed by Curt Covert and originally released in in 2007. It falls into the categories of adventure, card game, fantasy, fighting, and humor. The game is published by IELLO and is known for its player elimination and semi-cooperative gameplay mechanics. With a runtime of around 90 minutes, Cutthroat Caverns is designed for 3-6 players, with the best experience being with 5-6 players.
Game Components of Cutthroat Caverns
How To Setup Cutthroat Caverns
To set up the game, shuffle the encounter deck and draw nine encounter cards, placing them face down in the center of the table. Each player selects a character sheet and starts with a hand of cards. The monster’s health is determined by the number of players, as indicated on the encounter card.
Gameplay Mechanics and Game Objective
Player Experience
Cutthroat Caverns is known for its chaotic and entertaining gameplay. The game starts off cooperatively, with players working together to defeat monsters, but as the game progresses, players must betray each other to gain the upper hand. This mix of cooperation and backstabbing creates a hilarious and engaging experience, especially with the right group of players. However, the game’s enjoyment is highly dependent on the players’ willingness to engage in the “take that” mechanics.
Pros
Cons
Personal Thoughts on Cutthroat Caverns
Cutthroat Caverns is ideal for players who enjoy a mix of cooperative and competitive gameplay, particularly those who relish in the social dynamic of backstabbing and negotiation. It is not suitable for everyone, especially those who prefer games with more control over outcomes or dislike direct player conflict. However, for the right group, it offers a laughter-filled and memorable gaming experience.
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