Age of Renaissance (1996) Board Game
Age of Renaissance is a classic board game that was released in 1996 by Avalon Hill. It is a civilization and economic game set during the medieval and Renaissance periods. The game was designed by Don Greenwood and Jared Scarborough, with artwork by Stephen Langmead and Kurt Miller. Age of Renaissance is known for its deep strategy and player interaction, making it a popular choice among board game enthusiasts.
Game Components of Age of Renaissance
How To Setup Age of Renaissance
To set up the game, players first place the game board in the middle of the playing area. Each player chooses a color and takes the corresponding tokens, markers, and starting resources. The event deck is shuffled, and a set number of cards are drawn based on the number of players. Players start with a small trading post and a limited number of resources.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Age of Renaissance** is an immersive experience that requires strategic thinking and resource management. Players start as small trading posts and gradually build up their empires through careful planning and execution. The game involves a strong interaction among players, making it a very balanced and engaging experience.
Pros
Cons
Personal Thoughts on Age of Renaissance
**Age of Renaissance** is ideal for experienced board game enthusiasts who enjoy deep strategy and historical themes. It is particularly suited for those who appreciate complex gameplay mechanics and are willing to invest the time to learn and master the game. For fans of Civilization and other resource management games, **Age of Renaissance** is a masterpiece from Avalon Hill that offers a highly engaging and rewarding experience.
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