Tempel des Schreckens (2016) Board Game
Tempel des Schreckens, also known as Temple of Terror in English, is a board game released in 2016 by Lucrum Games. Designed by Yusuke Sato, this game is categorized as a party game that involves bluffing, deduction, negotiation, and hidden roles. With a playtime of around 15 minutes, Tempel des Schreckens is best suited for 6-7 players, but can accommodate up to 10 players.
Game Components of Tempel des Schreckens
How To Setup Tempel des Schreckens
Gameplay Mechanics and Game Objective
In Tempel des Schreckens, players take on hidden roles and must work together to achieve a common goal. However, there are traitors among the group who are secretly working against the team. Players must use deduction, bluffing, and negotiation to figure out who the traitors are and prevent them from sabotaging the mission. The objective of the game is for the team to successfully complete their mission without the traitors causing too much harm.
Player Experience
Pros
Cons
Personal Thoughts on Tempel des Schreckens
Tempel des Schreckens is a fun party game that offers a unique blend of bluffing and deduction. The game’s components are well-designed, and the hidden roles add an element of suspense to each round. While the game may not have endless replay value, it is a great addition to any game night with a larger group of players. The pricing and availability of Tempel des Schreckens may vary, but it can be found both new and used online. For those who enjoy social deduction games like Werewolf or The Resistance, Tempel des Schreckens is definitely worth trying out. However, if you prefer more strategic or complex games, this may not be the best fit for you.
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